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WebTelnet

WebTelnet is a proxy server to bridge websocket to telnet, enable visiting telnet servers with browsers.

Purpose

WebTelnet can be used to:

  • Visit telnet servers with browser.
  • Play MUD game with browser.

Install

Usage programatically

In your project folder:

$ [sudo] npm install webtelnet --save
var app = express().use(express.static(conf.www));
var httpserver = http.createServer(app);
httpserver.listen(conf.web.port, conf.web.host, function(){
  console.log('listening on ' + conf.web.host + ':' + conf.web.port);
});

// create socket io
var io = socketio.listen(httpserver);

// create webtelnet proxy and bind to io
var webtelnetd = webtelnet(io, conf.telnet.port, conf.telnet.host);

// if you need charset conversion from gbk to utf8
webtelnetd.setCharset('gbk');

Usage as standalone proxy

$ [sudo] npm install -g webtelnet
$ webtelnet <http-port> <telnet-port> [-h <telnet-host>] [-w <path/to/www>] [-c <charset>]
  • By default, telnet-host is 127.0.0.1. You can also proxy to other hosts.
  • By default, path/to/www point to WebTelnet web app. You can use customized web app, for example, a web app optimized for specific MUD.
  • By default, charset is utf8. You can try gbk or big5, if you need charset conversion.

Example, if you have a MUD server listening on port 4000, to map to http port 8080:

$ webtelnet 8080 4000

Or run it with forever,

$ forever start `which webtelnet` 8080 4000 -w /home/liming/es2-mudlib/www

Then, use a browser to visit the web: http://your-host:8080/

Screenshot

Playing MUD with PC broswer:

webmud-pc

Playing MUD with mobile broswer on iPhone6:

webmud-mobile

Credits

Created by Raymond Xie, published under MIT license.

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Proxy server to bridge websocket to telnet, enable visiting telnet / MUD servers with browsers.

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